Gam'Inception is a game made of games to learn how to create games... Sounds funnier than dreams in dreams in dreams, don't you think Mr. Nolan?
By playing three serious games, attendees will learn why serious games are a very efficient way to discover new concepts, mechanisms or tools and that everyone is able to build her/his own ones:
- Attendees will have to face me in a drawing duel. Be prepared, I'm almost as good with pens than with ASCII art:
_██_
( • ̮ •)
( . • . )
(... • .. )
- Then, they will travel in time, to Venice, the city of Doges, for a mix of Game of the Goose, a game book and an escape game
- Finally, they will participate to Top Chef (at least my version of the show...) and will find their own recipes to cook their own games
The workshop is almost entirely interactive and requires no prior knowledge about serious games (you don't even need to know what a serious game is). At the end of the session, attendees will have learned:
- how a serious game is structured
- which steps are essential to building a serious game
- which steps are 'nice to have' when they build a serious game
- that they are way more qualified to build their own serious games than they thought
- how efficient a serious game is to learn new things
- how highly corruptible I am
Note that I always try to co-present with Leonardo DiCaprio but, sometimes, he is too busy to come ;-)
I hosted it successfully several times in Europe (Agile France, Agile Tour Paris, Xebicon and smaller events) last year so the structure is solid.
Slides, in French, are available here. The workshop (and its slides) will, of course, be in English with the possibility for attendees to ask me anything in French if they are more comfortable with this language