How to stop using mockups and start prototyping in code
Visual artifacts are a great way to engage with users and get feedback. We used to do lots of mockups in tools like Balsamiq. Our teams are now good enough at creating real code prototypes that we tend to work out ideas in real, interactive applications. The talk discusses the tradeoffs and shows real demos of what it takes to quickly make prototypes. Participants walk away with a stack of tools they can use to start making prototypes today.
Outline/Structure of the Tutorial
- What we used to do (mockups and some prototypes)
- Problems with mockups
- Problems with prototypes
- Best of both worlds (prototype at the speed of mockups)
- Demo
- How-to set up your own rapid prototyping tools
Learning Outcome
- Understand when interactive prototypes are a good fit
- See how quickly interactive code can be created
- Know how quickly get started with interactive prototypes
Target Audience
business analysts, product owners, product managers, user experience designers
schedule Submitted 4 years ago
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